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Pokemon Sun/Moon: 8:27 to 8:44 = 17 seconds (Critical Captures take about 14 seconds as seen between 8:51 to 9:05) Pokemon Omega Ruby/Alpha Sapphire: 7:21 to 7:37 =16 seconds Pokemon Black 2/White 2: 6:35 to 6:50 = 15 seconds Pokemon Black/White: 5:54 to 6:09 = 15 seconds (Note: This game introduced Critical Captures which take 13 seconds to complete, as seen between 6:17 to 6:30 ) Pokemon Heart Gold/Soul Silver: 5:20 to 5:35 = 15 seconds Pokemon Diamond/Pearl/Platinum: 4:20 to 4:35 = 15 seconds (Note: This one auto-transistions to the pokedex screen or back to the overworld after capture) Pokemon Fire Red/Leaf Green: 2:56 to 3:10 = 14 seconds Pokemon Ruby/Sapphire/Emerald: 1:42 to 1:56 = 14 seconds Pokemon Gold/Silver/Crystal: 1:22 to 1:36 = 14 seconds (Note: This game has a unique animation for using the Master Ball which is 16 seconds long) Pokemon Red/Blue/Yellow: 0:03 to 0:13 = 10 seconds There's maybe a second of variance depending on how you track the youtube timer.
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This will account time from selecting the pokeball you wish to throw to when the capture jingle finishes, this video only goes up to Sun and Moon, but Ultra Sun and Moon is similar time wise. Let's look how long pokeball capture animations have taken over the generations, because that's another time sink there as well. Sounds like you just want faster loading times or the ability to skip the capture animation? That will solve the majority of issues here.
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